Player Intelligence for Games
Turn player conversations into publisher decisions.
Trend analyses authorised conversations across Discord and other gaming communities to reveal emerging player needs, product problems, retention risks, community opportunities and safety threats — before they appear in traditional game analytics.
- 428.9K
- Conversations
- 14
- Sources
- 96.4%
- Consent coverage
Community sentiment
Down since Patch 4.2 ranked queue change
Signals detected
From 428,910 authorised conversations
Churn risk cohort
Ranked mid-core players, 30d horizon
Community health
Toxicity down after moderation playbook
Emerging signals
Clustered from 428,910 authorised conversations · demo data
Why this is happening
Spike in complaint clusters about 9+ minute queues and skill mismatch after Patch 4.2. Conversations link long queues to session abandonment.
“Three games in a row against diamond stacks. I'm not queuing solo again this season.”
Paraphrased, aggregated demo excerpt — no identifiable player data Recommended action
Publish queue-health note + soft-rollback duo restrictions in EU West
Signal confidence94%
Sentiment, engagement & toxicity
Rolling 7 days · Aetherfall global
Conversation themes
Mention volume with 7-day change
- Ranked matchmaking+62%
- Aether Rift bug+148%
- Battle pass value-12%
Affected player segments
Aggregated cohorts — never individual players
- Ranked mid-core312K playersSentiment 48/100Churn risk 7.4%
- Co-op PvE486K playersSentiment 57/100Churn risk 4.1%
- New players (0-14d)128K playersSentiment 64/100Churn risk 5.6%
- Creators & advocates9.2K playersSentiment 81/100Churn risk 1.2%
- Returning veterans74K playersSentiment 69/100Churn risk 2.8%
Publisher actions
Insight → action → measured outcome
- ACT-118Measuring
EU West queue-health communication
LiveOps · from SIG-4821
+4.2 sentiment
- ACT-117Shipping
Rift host-migration hotfix 4.2.1
Engineering · from SIG-4809
Pending 72h read
- ACT-115Live
Scam advisory + moderator indicator pack
Trust & Safety · from SIG-4760
-38% scam reports
- ACT-112Closed
Battle pass value FAQ + creator brief
Marketing · from SIG-4701
+1.8 sentiment
Did the action work?
ACT-118 · EU West queue-health communication
Observed cohort sentiment recovered 9 points over 72 hours versus the modelled no-action baseline, with complaint velocity down 41%.
Sources & consent
14 authorised sources · 96.4% consent coverage
- 182.4K
Discord — Official Aetherfall
Server-authorised
- 144.8K
Discord — Partner communities (9)
Server-authorised
- 61.2K
Forums — Northlight support
Publisher-owned
- 40.5K
Creator communities (opt-in)
Creator opt-in
Intelligence is aggregated and consent-aware. Trend surfaces cohort patterns, not player profiles, and connects to Valvur consent, identity, trust & safety and Passport.GG capabilities.